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[🪨] Drill for Ores!

[🪨] Drill for Ores!

A Roblox experience owned by Vix.gg.

TycoonENidlefactorymining

Description (written by the developer; not a statement by this register)

🪨 Welcome to Drill for Ores! ❗ Ores get farmed offline ❗ - 🔥Mine and collect ores - 💰Sell your ores for cash - 🤖Automate your factory Join the group for rewards!

Last updated by the developer 10 Aug 2026, 15:40 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
10,371
lifetime visits
87%
liked (154 👍 / 23 👎)
278
favourites (26.8 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Autosell
199 R$
VIP
129 R$
2x Drill Damage
99 R$
2x Click Damage
99 R$
2x Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,552 · 0.00% win
Buy your first ore! · collection6,233 · 0.00% win
Sell your first ore! · progression4,812 · 0.00% win
Buy your first drill! · collection4,585 · 0.00% win
Witness an event! · social3,677 · 0.00% win
First Mutation! · progression1,444 · 0.00% win
Buy your first refiner! · collection889 · 0.00% win
Obtained an Epic ore! · collection605 · 0.00% win
Obtain a Legendary ore! · collection488 · 0.00% win
Obtain a Mythical ore! · collection274 · 0.00% win
Finish the index! · progression63 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.