Trading Empire
A Roblox experience owned by Proquest.
TycoonENeconomy simulationitem tradingcollection
Description (written by the developer; not a statement by this register)
Start with cheap items, make smart trades, and work your way up to owning some of the rarest collectibles in the game. Trading Empire recreates the Roblox trading experience with pending sales, holding periods, and a market that changes every day. Whether you're flipping items for profit or collecting your favorites, every trade matters. Features 🎮 Clean, Roblox-inspired interface 🛍️ New items added to the shop daily 📦 Pending sales system ⏳ Holding period system 📈 Build your inventory and grow your net worth 🔄 Frequent content updates Disclaimer: Items earned in Trading Empire stay in Trading Empire. This game is not affiliated with or connected to Roblox Limited item trading.
Last updated by the developer 16 Aug 2026, 08:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 12:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.