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Story Time.

Story Time.

A Roblox experience owned by {Nightfall Time}.

OtherEN

Description (written by the developer; not a statement by this register)

A memory of what it once was. Created 08/14/2018 by Mopherius

Last updated by the developer 11 Aug 2026, 20:49 UTC.

1
playing (measured 12 Aug 2026, 05:06 UTC)
2,012
lifetime visits
95%
liked (62 👍 / 3 👎)
158
favourites (78.5 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome. · welcome728 · 0.00% win
When the dust settles. · other49 · 0.00% win
Lucky Guest. · progression28 · 0.00% win
Author. · other18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

94989618 August 2026 — 98 % liked28 August 2026 — 96 % liked7 September 2026 — 94 % liked17 September 2026 — 95 % liked28 September 2026 — 97 % liked8 October 2026 — 97 % liked18 October 2026 — 97 % liked28 October 2026 — 95 % liked9518 August 202628 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 05:3095-2
18 Oct 2026, 05:1897no change
8 Oct 2026, 05:1797no change
28 Sept 2026, 05:0897+2
17 Sept 2026, 22:3295+1
7 Sept 2026, 22:2394-2
28 Aug 2026, 22:0396-2
18 Aug 2026, 21:3698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

storytime.fandom.com1 active editors · 432 edits
42 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.