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Lucky Slash RNG

Lucky Slash RNG

A Roblox experience owned by FakeStudio Devs.

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Description (written by the developer; not a statement by this register)

⚔️ Lucky Slash RNG ⚔️ Slash LUCKY BLOCKS, stack COINS and roll for 1-in-a-MILLION SECRET! 🍀 🗡️ Discover a collection of weapons 🎲 The higher your LUCK, the crazier the pulls 🌍 Unlock Zones with bigger blocks & HUGE payouts ⛏️ Tier up your weapons to unleash ultimate power 🌀 Rebirth for permanent boosts 👥 Play with friends for BONUS luck! ⭐ LIKE & FAVORITE to support the game! ⭐

Last updated by the developer 5 Aug 2026, 00:09 UTC.

2
playing (measured 11 Aug 2026, 17:30 UTC)
51,314
lifetime visits
96%
liked (1,493 👍 / 66 👎)
1,584
favourites (30.9 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Luck
449 R$
2x Shards
399 R$
2x Coins
299 R$
2x Damage
249 R$
Double Roll
199 R$
Faster Roll
149 R$
VIP
119 R$
Pro Pack
75 R$
Double Reroll
59 R$
3x Faster Reroll
35 R$
2.5x Faster Reroll
25 R$
Starter Pack
25 R$
2x Faster Reroll
19 R$
1.5x Faster Reroll
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked4 September 2026 — 96 % liked24 September 2026 — 96 % liked4 October 2026 — 96 % liked14 October 2026 — 96 % liked24 October 2026 — 96 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 23:1896no change
14 Oct 2026, 23:1896no change
4 Oct 2026, 23:1796no change
24 Sept 2026, 23:1696no change
4 Sept 2026, 19:2096no change
25 Aug 2026, 17:5396no change
15 Aug 2026, 17:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.