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❄️ Snowball Mayhem!

❄️ Snowball Mayhem!

A Roblox experience owned by Crqzy Games.

Fighting & PvPENwinterbattle royalephysics

Description (written by the developer; not a statement by this register)

❄️ Snowball Mayhem ❄️ Get ready for the ultimate winter battle! Throw powerful snowballs, knock your opponents off the map, and be the last player standing! 🌨️ Dodge attacks, aim your shots, and use strategy to survive the chaos. Watch out though, one hit could send you flying into the icy abyss! 😱 🔥 Compete with players ❄️ Master your snowball skills 🏆 Earn rewards and become the snowball champion Can you survive the Snowball Mayhem? ⭐ Like & Favorite to support the game!

Last updated by the developer 11 Aug 2026, 23:13 UTC.

0
playing (measured 12 Aug 2026, 11:08 UTC)
573
lifetime visits
94%
liked (16 👍 / 1 👎)
10
favourites (17.5 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500,000 Snowflakes
1,299 R$
100,00 Snowflakes
799 R$
50,000 Snowflakes
499 R$
2x Snowflakes
399 R$
Snowball Legend
399 R$
2x Vote
299 R$
2x Faster Objectives
199 R$
10,000 Snowflakes
199 R$
5,000 Snowflakes
129 R$
1,000 Snowflakes
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

839488.520 August 2026 — 83 % liked10 September 2026 — 91 % liked20 September 2026 — 93 % liked30 September 2026 — 94 % liked31 October 2026 — 94 % liked20 August 202631 October 2026
5 measurements spanning 71 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Oct 2026, 00:2194no change
30 Sept 2026, 13:2094+1
20 Sept 2026, 05:0893+2
10 Sept 2026, 05:0591+8
20 Aug 2026, 22:0683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.