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🧶 Untangle Puzzle

🧶 Untangle Puzzle

A Roblox experience owned by Square Lab.

PuzzleENpuzzlerelaxinglogic

Description (written by the developer; not a statement by this register)

🧶 Untangle It! Move the dots and remove all line crossings. 🧠 Solve relaxing puzzle levels 🎨 Unlock new skins 🏆 Reach higher levels Simple. Satisfying. Clean.

Last updated by the developer 22 Jul 2026, 17:05 UTC.

0
playing (measured 1 Sept 2026, 16:38 UTC)
2,521
lifetime visits
53%
liked (8 👍 / 7 👎)
17
favourites (6.7 per 1k visits)
1 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 16:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

✨ Exclusive Skin
149 R$
🪙 2x Coins
149 R$
🎁 Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🧶 Untangle It! · other2,068 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

465349.51 September 2026 — 46 % liked1 October 2026 — 50 % liked11 October 2026 — 53 % liked1 September 202611 October 2026
3 measurements spanning 40 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 16:4753+3
1 Oct 2026, 16:4650+4
1 Sept 2026, 16:4546first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.