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Build a Crypto Farm!

Build a Crypto Farm!

A Roblox experience owned by Ben's Games!.

TycoonENcrypto mining simulationidle/incremental mechanicsplayer vs player theft

Description (written by the developer; not a statement by this register)

🤑 Mine crypto to get rich! [How To Play] 🖥️ Place Miners to mine crypto! 🗄️ Collect mined crypto from Servers! 🪙 Wait for the best price to sell crypto for cash! 🔪 Steal crypto from other players! 💥 Whack crypto thieves with your baseball bat! 📈 Climb the leaderboards and become #1! ⏰ YOUR FARM MINES CRYPTO WHEN OFFLINE!

Last updated by the developer 1 Aug 2026, 22:17 UTC.

4
playing (measured 10 Aug 2026, 14:08 UTC)
210,443
lifetime visits
94%
liked (1,114 👍 / 71 👎)
4,523
favourites (21.5 per 1k visits)
1 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:081first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome109,035 · 100.0% win
Thief · other22,312 · 39.1% win
Whacked · other10,969 · 13.0% win
Millionaire · other8,137 · 17.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:1694no change
15 Aug 2026, 04:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.