Voice Community [CMVCH]
A Roblox experience owned by ZYN OFICIAL.
Social & hangoutPTsocial hubvoice chatcommunity
Description (written by the developer; not a statement by this register)
Voice Community [CMVCH] 🔥 Welcome to the Comunidade dos Voice [CMVCH], the perfect place for those who enjoy exploring, sharing, and discovering new friends on Roblox! 🚀 💬 Share too! Here everyone can help - send your favorites and help other players! 🤝 🧪 Community in development (BETA): We're still organizing everything, so some things might change or improve over time 💡 ⚠️ Basic rules: No spam 🚫 Respect everyone Only share allowed content ✔️ ❤️ Support the community: Invite friends, participate and help grow! The more people, the more amazing friendships 🔥 🏆 Be a highlight! The most active members can gain recognition within the community 👀 🚧 Thank you for being part of the voice Community [CMVCH] 📸 Take a screenshot for your social media and share it using #ComunidadeDosIDS for everyone, our beloved game.
Last updated by the developer 1 Jul 2026, 01:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Sept 2026, 19:21 | 100 | no change |
| 8 Sept 2026, 12:20 | 100 | no change |
| 19 Aug 2026, 11:01 | 100 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.