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💪Weight Lifting Simulator 3

💪Weight Lifting Simulator 3

A Roblox experience owned by Uzu Max.

SimulatorENbodybuildingincrementalsimulator

Description (written by the developer; not a statement by this register)

Become the strongest bodybuilder in weight lifting simulator 3! Experience what its like to become the strongest of bodybuilders and unleash all of your power!

Last updated by the developer 9 Aug 2026, 01:23 UTC.

0
playing (measured 18 Aug 2026, 00:08 UTC)
764
lifetime visits
92%
liked (11 👍 / 1 👎)
33
favourites (43.2 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x strength
50 R$
Donation 1
15 R$
Donation 2
10 R$
+2 pet slot
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

30 Million Strength · progression0 · 0.00% win
1 Million Strength · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.520 August 2026 — 91 % liked19 September 2026 — 92 % liked20 August 202619 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 13:0892+1
20 Aug 2026, 08:3191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.