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DISAPPEARING Obby to Heaven (ADMIN ABUSE)

DISAPPEARING Obby to Heaven (ADMIN ABUSE)

A Roblox experience owned by Vortania Studios.

ObbyENobstacle coursedifficulty tiersgroup perks

Description (written by the developer; not a statement by this register)

Well Well Well It Looks Like You Decided to Play Disappearing Obby to Heaven, Although It Seems Easy At First But.. It May Not Be As Easy As Seemed... It Starts Off With Different Levels You Can Choose Easy - Master! Like, Favorite, And Join The Group For Extra Perks Ingame! https://www.roblox.com/communities/33402994/Winning-Smiler-Studios#!/about

Last updated by the developer 14 Jun 2026, 01:46 UTC.

0
playing (measured 12 Aug 2026, 10:20 UTC)
942
lifetime visits
80%
liked (4 👍 / 1 👎)
2
favourites (2.1 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet ( 50% OFF!)
300 R$
Invincibility (50% OFF!)
200 R$
Kick The Entire Server
200 R$
Explode Server
165 R$
Fusion Coil (50% OFF!)
150 R$
Kill the Entire Server! (36.7% OFF!)
145 R$
Fling the Entire Server
140 R$
Freeze the Entire Server! (40% OFF!)
100 R$
Speed Coil (50% OFF!)
100 R$
Gravity Coil (50% OFF!)
100 R$
kick player
50 R$
Explode a Player
40 R$
Fling a Player
35 R$
Kill Player
35 R$
Freeze a Player
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome786 · 0.00% win
Easy going · progression3 · 0.00% win
XTREME · progression2 · 0.00% win
The End. · progression0 · 0.00% win
Medium · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.