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[πŸ’ͺ] Throw a Lucky Block!

[πŸ’ͺ] Throw a Lucky Block!

A Roblox experience owned by Strawberry Throw.

SimulatorENlucky blocksurvivaltycoon

[πŸ’ͺ] Throw a Lucky Block! is a simulator experience created on 2026-05-02. The game has recorded 644,744 lifetime visits and holds 4,444 favorites. Currently, one user is playing. The title maintains a 95% like percentage. The description outlines mechanics involving lucky blocks, brainrot, and tsunami survival elements.

Description (written by the developer; not a statement by this register)

Throw a Lucky Block!!😎 πŸ€ Throw the lucky block & Roll a Brainrot! 🌊 Survive the Tsunami that is trying to catch you! πŸ”¨ Place the brainrot in your base and start earning money! πŸ’Έ Earns cash offline! πŸ’ͺ Buy weights and train your arms to throw further! πŸ‘Ÿ Upgrade your speed to be faster than the Tsunami! ❀️ Like and favorite if you enjoy the game!! 🎁 Join the group for free rewards!!

Last updated by the developer 9 Aug 2026, 22:53 UTC.

1
playing (measured 10 Aug 2026, 20:23 UTC)
644,744
lifetime visits
95%
liked (2,409 πŸ‘ / 127 πŸ‘Ž)
4,758
favourites (7.4 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:234first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Crude Humor (Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label β†’

Monetization β€” game passes

VIP
699 R$
2x Mutation Luck
319 R$
2x Power
299 R$
2x Cash
299 R$
2x Luck
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 β€” 95 % liked24 August 2026 β€” 95 % liked3 September 2026 β€” 95 % liked13 September 2026 β€” 95 % liked23 September 2026 β€” 95 % liked3 October 2026 β€” 95 % liked13 October 2026 β€” 95 % liked23 October 2026 β€” 95 % liked2 November 2026 β€” 95 % liked12 November 2026 β€” 95 % liked14 August 202612 November 2026
10 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 22:3595no change
2 Nov 2026, 22:3095no change
23 Oct 2026, 22:2395no change
13 Oct 2026, 22:2395no change
3 Oct 2026, 22:2295no change
23 Sept 2026, 22:2095no change
13 Sept 2026, 21:1595no change
3 Sept 2026, 21:0595no change
24 Aug 2026, 19:0695no change
14 Aug 2026, 19:0595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.