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Roman Aegyptus Roleplay

Roman Aegyptus Roleplay

A Roblox experience owned by Senαtvs Popvlvsqve Romαnvs.

Last updated by the developer 1 Aug 2026, 09:40 UTC.

0
playing (measured 12 Aug 2026, 05:21 UTC)
5,757
lifetime visits
66%
liked (19 👍 / 10 👎)
19
favourites (3.3 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 7500
7,500 R$
2k donation
2,000 R$
War Horse
1,000 R$
Armored Horse
750 R$
Colored Tags
500 R$
Swift Stallion
500 R$
Pilum
300 R$
White Assassin Package
250 R$
Black Assassin Package
250 R$
Gold Bow
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Rome! · welcome436 · 100.0% win
You Met The Caesar! · other156 · 0.00% win
You Met The Emperor! · social115 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64666517 August 2026 — 64 % liked27 August 2026 — 66 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 20:0666+2
17 Aug 2026, 20:0164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.