Aura Beam Ascension
A Roblox experience owned by Epic Blocks Games.
SimulatorENAnimePet CollectionClicker
Description (written by the developer; not a statement by this register)
✨ Welcome to Aura Beam Ascension! ✨ UPDATES WEEKLY! ⚡ Click to charge your aura 💥 Blast enemies with epic beams 💎 Collect gems to upgrade your strength 🐾 Hatch, collect, and evolve pets 🌎 Unlock new zones, worlds, and challenges 🏆 Climb the leaderboards and become the strongest 💎 Premium players get bonus Power and Gems! ❤️ Like the game and join the group for a special Power Boost! 💬 Follow @EpicBlocksGames for updates and free codes! 🎁 FREE CODE: Welcome Tags: Aura, Beam, Ascension, Energy, Power, Anime, Fighting, Simulator, Clicker, Training, Abilities, Pets, Evolution, Fusion, Magic, Adventure, Battle, Heroes, Upgrade, Gems
Last updated by the developer 8 Aug 2026, 18:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:15 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 02:15 | 90 | no change |
| 25 Aug 2026, 00:16 | 90 | no change |
| 15 Aug 2026, 00:03 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.