Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fruit Merge 🍉

Fruit Merge 🍉

A Roblox experience owned by liminark.

PuzzleENmergecasualmultiplayer

Description (written by the developer; not a statement by this register)

A game about fruits merging… nothing interesting, right? 🍓 2x XP on weekends. 🍍 Roblox+ users earn +25% more fruit coins. 🎲 Multiplayer 2.5D strategy puzzle game with casual mobile-style gameplay. 🎮 Controls: Drop - LMB/Tap/ButtonX Top-Down - Q/DpadUp 🚧 The game is still in development, so expect bugs! It’ll officially reach v0.1.0 once the first map is complete. Tags: fruit, merge, relaxing, fruits, merging, retro, classic, party, fun, multiplayer, minigame, casual

Last updated by the developer 27 May 2026, 18:08 UTC.

0
playing (measured 11 Aug 2026, 22:18 UTC)
2,732
lifetime visits
64%
liked (9 👍 / 5 👎)
18
favourites (6.6 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

New Merger · welcome0 · 0.00% win
Beta Player · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62646318 August 2026 — 62 % liked28 August 2026 — 64 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 13:0264+2
18 Aug 2026, 12:4962first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.