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ECLIPSE

ECLIPSE

A Roblox experience owned by Eclipse Odyssey.

Last updated by the developer 6 Sept 2026, 21:45 UTC.

2
playing (measured 6 Sept 2026, 21:53 UTC)
432
lifetime visits
93%
liked (13 👍 / 1 👎)
7
favourites (16.2 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 21:532first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quantum Boost
2,199 R$
MegiculaVenefica
1,099 R$
ScarletVenom
899 R$
GlacialCore
799 R$
AstralTempest
799 R$
CrowFang
799 R$
2x Drop
499 R$
2x XP
299 R$
x2 Gems
249 R$
x2 Cons
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

921009610 September 2026 — 100 % liked1 October 2026 — 92 % liked11 October 2026 — 93 % liked9310 September 202611 October 2026
3 measurements spanning 31 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 11:5093+1
1 Oct 2026, 08:5292-8
10 Sept 2026, 23:31100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.