Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Big Villa Tycoon

Big Villa Tycoon

A Roblox experience owned by Crown Tycoons.

TycoonENhouse buildingcar collectionmultiplayer

Description (written by the developer; not a statement by this register)

🏠 Build your dream modern Big Villa! 🔨 Build a futuristic house with your friends, purchase the most exclusive cars on the planet and much MORE! Tutorial: The game works by collecting money at your mailbox and buying buttons in the tycoon. Can you finish the whole mansion? 😮🏡 🎮 Available on all devices, Desktop, Phones, Tablets, Console and VR! ⭐ Lagging? Try a FREE VIP SERVER! 💖 Premium Users get 10% more Cash! 💰 👍 Like the Game & Join the Group for +10,000 Cash! 💰 💾 All Tycoon Progress is autosaved so you can resume back at any time! 💾 🔔 Hit the FOLLOW button to get notified about Updates! 🔔

Last updated by the developer 25 May 2026, 16:21 UTC.

1
playing (measured 10 Aug 2026, 15:23 UTC)
165,031
lifetime visits
96%
liked (1,769 👍 / 78 👎)
6,675
favourites (40.4 per 1k visits)
2 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

auto
14,285 R$
Auto Purchase
499 R$
Exotic Cars Pack
449 R$
Auto Collect
199 R$
Sports Car Pack
199 R$
Double Cash
199 R$
VIP
99 R$
Starter Pack
49 R$
Super Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome92,055 · 100.0% win
Floor 1 Completed! · progression12,009 · 0.00% win
Floor 2 Completed! · progression4,895 · 0.00% win
Yacht Completed! · progression1,907 · 0.00% win
Vacation House Completed! · progression1,441 · 0.00% win
Airport Completed! · progression938 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked4 September 2026 — 96 % liked14 September 2026 — 96 % liked24 September 2026 — 96 % liked4 October 2026 — 96 % liked14 October 2026 — 96 % liked24 October 2026 — 96 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 10:4896no change
14 Oct 2026, 10:4896no change
4 Oct 2026, 10:4796no change
24 Sept 2026, 10:4796no change
14 Sept 2026, 08:1696no change
4 Sept 2026, 08:0796no change
25 Aug 2026, 06:3796no change
15 Aug 2026, 06:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.