[UPD] Sea's Difficulty Chart Obby
A Roblox experience owned by cash sliders.
ObbyENdifficulty chartparkourskill-based
[UPD] Sea's Difficulty Chart Obby is an obby genre experience created on 2026-05-02. It has accumulated 2,968,244 lifetime visits and 47,190 favorites. Currently, 234 players are active. The game holds a 53% like percentage. The description notes over 300 stages with increasing difficulty.
Description (written by the developer; not a statement by this register)
A classic difficulty chart obby with a smooth progression from Effortless all the way up to Nil. The game features 300+ stages with steadily increasing difficulty, designed to test consistency, precision, and overall skill. Early stages are accessible for beginners, while later stages become significantly more challenging. DISLIKE = RAGE QUIT! 😈 Includes a clean layout, clear difficulty system, and balanced progression so you can track your improvement as you climb. Play at your own pace and see how far you can get. Tags: obby, difficulty chart, dco, parkour, skill, stages, progression, challenging, hard, extreme, tower, skill-based, practice
Last updated by the developer 14 Aug 2026, 04:50 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 76 | -58 |
| 10 Aug 2026, 21:31 | 134 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:35 | 53 | no change |
| 21 Aug 2026, 20:54 | 53 | no change |
| 14 Aug 2026, 06:34 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.