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Poppy Playtime RP

Poppy Playtime RP

A Roblox experience owned by The Hour of JOY studio.

HorrorENPoppy PlaytimeRoleplayHorror

Description (written by the developer; not a statement by this register)

👋 Welcome to Poppy Playtime 5: Find Morphs! 💥 NEW GLOBAL UPD! ADDED JUMPSCARE CAMERA ⭐ Join the group 😊 Enjoy and make sure to have fun! Don't forget to like and favorite for new updates! Credits: This is a FANMADE game, entirely owned by Mob Entertainment. We developed it for fans who want to immerse themselves in the world of their favorite characters! Poppy Playtime 4, Horror Game, Scary Game, Indie Horror, Chapter 4, New Update, Adventure, Puzzle Horror, Roleplay, Morphs, Morph, Monster Morphs, Huggy Wuggy, Mommy Long Legs, Boxy Boo, Kissy Missy, CatNap, Bunzo Bunny, PJ, Prototype, Doey, Yarnabi, Multiplayer Horror, Jump Scares, Escape Game, Obby, Factory Game, Survival, Roblox Horror, Roblox RP, Trending, Best Horror Game, Scariest Game, Fun With Friends, Prototype , Poppy , Lilly Lovebraids , Chum Chompkins , Giblet

Last updated by the developer 31 May 2026, 08:33 UTC.

0
playing (measured 10 Aug 2026, 18:15 UTC)
234,458
lifetime visits
87%
liked (242 👍 / 37 👎)
1,748
favourites (7.5 per 1k visits)
3 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UNLOCK ALL MORPHS
1,449 R$
LEGENDARY PACK
749 R$
MYTHIC PACK
479 R$
SMILLING PACK
349 R$
Prototype
349 R$
Lily
349 R$
XRAY
249 R$
2X SPEED
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome131,586 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.515 August 2026 — 88 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:2187-1
15 Aug 2026, 03:0588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.