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[12 HRS] Kick Lucky Block For Grabpack

[12 HRS] Kick Lucky Block For Grabpack

A Roblox experience owned by UltraRare Studios.

SimulatorENlucky blocktsunami escapetycoon mechanics

Description (written by the developer; not a statement by this register)

💎 Kick Lucky Block For Grabpack 💎 🍀 How to Play 🍀: 💥 Kick the Lucky Block. 💪 Earn Speed. ⚖️ Buy more Weight. ⚡ Buy more Speed. 🌊 Escape the Tsunami! 💰 Remember, your Grabpacks earn cash even while you're offline! 👑 Credits Admin Abuse Panel by PHBuilderman. ASMR assets by sakzzz. 👍 Enjoying the game? ❤️ Like the game and join our group for news, events, and future updates! 📖 The tutorial is also available in-game..

Last updated by the developer 15 Aug 2026, 19:26 UTC.

0
playing (measured 16 Aug 2026, 06:22 UTC)
10,008
lifetime visits
67%
liked (10 👍 / 5 👎)
202
favourites (20.2 per 1k visits)
3 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 06:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Starter Pack
18 R$
Donate 10 Robux
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PRO STEPS! · collection0 · 0.00% win
OMG ADMIN ABUSE??? · social0 · 0.00% win
The Pumpkin's Secret · secret0 · 0.00% win
Welcome! · welcome0 · 0.00% win
Noob Steps · other0 · 0.00% win
MASTER OF THE RIFT · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626764.517 August 2026 — 62 % liked6 September 2026 — 64 % liked16 September 2026 — 67 % liked17 August 202616 September 2026
3 measurements spanning 30 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 10:3267+3
6 Sept 2026, 10:3164+2
17 Aug 2026, 10:1962first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.