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Rocket Factory🚀

Rocket Factory🚀

A Roblox experience owned by Rocket Factory Community.

TycoonENautomationspace explorationmining

Description (written by the developer; not a statement by this register)

Rocket Factory is available to play in an OPEN BETA mode. If you encounter any bugs, please don't hesitate to submit feedback and help me improve the game. ⛏️ Mine ⚙️ Automate 🚀 Launch Expand across 30 unique planets 🪐, each requiring more advanced automation to conquer. 🧭 Dive into cave expeditions filled with rare ores and gems. 🏭 Build and optimize machine networks, processing over 80+ recipes. 🔧 Customize your drills with up to 8,000 unique combinations. Team up with friends 🤝, explore caves, and accelerate your progress together. How far can you launch? 🚀 Like + Favorite + Join the community to get a 10% factory boost. Roblox Plus/Premium players enjoy a 10% factory boost.

Last updated by the developer 26 Jun 2026, 16:21 UTC.

10
playing (measured 11 Aug 2026, 23:16 UTC)
88,622
lifetime visits
70%
liked (347 👍 / 150 👎)
5,812
favourites (65.6 per 1k visits)
3 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Expedition Ores
499 R$
2x Factory Boost
399 R$
Keep Inventory
399 R$
VIP
299 R$
99999 Expedition Inventory
199 R$
Double Walkspeed
199 R$
Expedition Escape
149 R$
Custom Placeable Colors
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lead Discovered · progression52,303 · 100.0% win
Earth Completed · progression24,397 · 15.4% win
Mars Completed · progression7,438 · 7.7% win
Silver Discovered · collection3,765 · 7.7% win
Nickel Discovered · collection1,669 · 0.00% win
Platinum Discovered · collection719 · 0.00% win
Abyssara Completed · progression620 · 0.00% win
Obsidian Discovered · collection106 · 0.00% win
Vireon Completed · progression104 · 0.00% win
Azurite Discovered · collection66 · 0.00% win
Verdanite Discovered · collection42 · 0.00% win
Coralune Completed · progression38 · 0.00% win
Umbrite Discovered · collection28 · 0.00% win
Cobaltite Discovered · collection23 · 0.00% win
Auricite Discovered · collection16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7015 August 2026 — 70 % liked25 August 2026 — 70 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:5370no change
15 Aug 2026, 12:5370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.