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Fort Esbjerg Danish Army Headquarters

Fort Esbjerg Danish Army Headquarters

A Roblox experience owned by Army of the Danish Kingdom 1864.

RoleplayENmilitaryhistoricalroleplay

Description (written by the developer; not a statement by this register)

The Kingdom of Denmark is once again under attack, after a series of conflicts with the north german confederation and the loss of its southern region the people have called for a new leader to push back the germans from the main Danish cities. The Fatherland is at stake and we will not give up without a fight, without marking our stand!!! We accept raids from comunities (raids must be anticipated) Trainings: SAT/SUN 17 pm CET MON/FRI 19 pm CET CREDITS: Antonio_Pusa Ennio Soult_Oldenburg

Last updated by the developer 9 Aug 2026, 08:16 UTC.

0
playing (measured 12 Aug 2026, 11:49 UTC)
3,845
lifetime visits
65%
liked (13 👍 / 7 👎)
20
favourites (5.2 per 1k visits)
3 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate donation
1,000 R$
Impressive donation
500 R$
Royal Donation
100 R$
Big Donation
50 R$
Good donation
15 R$
Default Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited experience · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

657670.518 August 2026 — 76 % liked7 September 2026 — 75 % liked17 September 2026 — 71 % liked27 September 2026 — 67 % liked7 October 2026 — 70 % liked17 October 2026 — 65 % liked18 August 202617 October 2026
6 measurements spanning 60 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 08:4565-5
7 Oct 2026, 08:3870+3
27 Sept 2026, 08:3767-4
17 Sept 2026, 04:5171-4
7 Sept 2026, 04:4975-1
18 Aug 2026, 04:2276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.