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[2X LUCK] A Bizarre Requiem

[2X LUCK] A Bizarre Requiem

A Roblox experience owned by Anime RNG Battles.

Fighting & PvPENRNGBizarre AdventureArena PvP

[2X LUCK] A Bizarre Requiem is a fighting-pvp Roblox experience created on 2026-05-03. The game currently has 44 players online. It has accumulated 664,949 lifetime visits and 2,963 favorites. User engagement metrics show a 65% like percentage. The experience allows players to roll random abilities and engage in PvP combat.

Description (written by the developer; not a statement by this register)

Welcome to A Bizarre Requiem Roll random abilities and fight other players. Use luck potions to roll rarer abilities. Explore the main world, play RNG mode, test abilities in sandbox, or play arena matches. More updates coming soon Controls: M1 = Punch C = Dash F = Block Ctrl = Run

Last updated by the developer 12 Aug 2026, 07:59 UTC.

44
playing (measured 12 Aug 2026, 09:31 UTC)
664,949
lifetime visits
64%
liked (829 👍 / 463 👎)
2,997
favourites (4.5 per 1k visits)
3 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:3150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limitless Ability Unlock
350 R$
God of Destruction Ability Unlock
350 R$
Auto Roll
300 R$
Adam Smasher Ability Unlock
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

646564.514 August 2026 — 65 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0564-1
14 Aug 2026, 19:0465first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.