Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Steal the Sleepover [REMASTERED]

Steal the Sleepover [REMASTERED]

A Roblox experience owned by R1ft Studios.

AdventureENstealthsneakingsleepover

Description (written by the developer; not a statement by this register)

Everyone’s asleep… 👀 Or at least… they should be. Sneak into a late-night sleepover and grab as many snacks, toys, and valuables as you can… without waking anyone up. 🔊 Be careful — every move makes noise 🍕 Steal snacks, drinks, and more 😴 Don’t wake the kids… or they’ll chase you 🏃 Escape before you get caught 🎒 Upgrade your backpack & gear 💰 Sell what you steal and become the ultimate sneak Can you clear the whole house… or will you wake the entire sleepover? 😳 Controls Sprint: L2 on console, Shift on PC Shift lock: Ctrl on PC

Last updated by the developer 11 Aug 2026, 17:09 UTC.

15
playing (measured 12 Aug 2026, 18:22 UTC)
126,680
lifetime visits
77%
liked (56 👍 / 17 👎)
10,150
favourites (80.1 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:2214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
299 R$
Speedy Shoes
179 R$
Ultra Bag
130 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

77918415 August 2026 — 91 % liked25 August 2026 — 90 % liked4 September 2026 — 89 % liked24 September 2026 — 89 % liked24 October 2026 — 77 % liked15 August 202624 October 2026
5 measurements spanning 70 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:3377-12
24 Sept 2026, 13:3089no change
4 Sept 2026, 10:3189-1
25 Aug 2026, 10:1590-1
15 Aug 2026, 10:0891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.