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Nida Hnub OBBY [due to lack of speed]

Nida Hnub OBBY [due to lack of speed]

A Roblox experience owned by Jele Thailand.

ObbyENwatermelon themecheckpoint-basedstamp rewards

Description (written by the developer; not a statement by this register)

[With the utmost care] We have prepared this for the utmost care, in the hope that it will be useful for you. Welcome to the world of watermelon! 🍉 Jump, slide, and race on the Obby map filled with the refreshing taste of watermelon! Can you reach the top of the mountain and become a watermelon king? 🌟 What's inside the map? Answer: Lots of fun stuff, like fruits and vegetables, and even a few animals! Playing is easy. Advice: Suitable for all ages, whether it's for beginners or professionals. Obby Save: No need to worry, you can start again at any time. There are checkpoints everywhere! Special item: Collect stamps to receive cool rewards in the game 🎮 How to play: Press the "Move" and "Jump" buttons to avoid the red obstacles (Lava Bang!) Go to the checkpoint to save your progress. Who will reach the finish line first? 👍 Don't forget to like and favorite to support the creators, and stay tuned for more updates in the future!

Last updated by the developer 14 May 2026, 13:21 UTC.

2
playing (measured 11 Aug 2026, 03:04 UTC)
111,027
lifetime visits
11%
liked (132 👍 / 1,044 👎)
164
favourites (1.5 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

กระโดดสูง
50 R$
ปืนยิงกระติก
50 R$
บิน
50 R$
เร็ว
50 R$
ตบ
50 R$
Skips
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Nidanub · welcome57,833 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

1115 August 2026 — 11 % liked25 August 2026 — 11 % liked4 September 2026 — 11 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10–12 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:4511no change
25 Aug 2026, 10:1711no change
15 Aug 2026, 10:0611first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.