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The Driving Indonesia

The Driving Indonesia

A Roblox experience owned by TDID Development.

SimulatorENindonesiancar collectioncity life

The Driving Indonesia is a simulator experience created on 2026-05-04. It has accumulated 584,796 lifetime visits and 788 favorites. Currently, 46 users are playing. The experience holds a 57% like percentage. The data does not specify the exact size or additional measured statistics beyond these metrics.

Description (written by the developer; not a statement by this register)

The Driving Indonesia 🚗🇮🇩 ( All Ages ) Welcome to The Driving Indonesia, the most realistic driving experience on Roblox with a distinctly Indonesian feel! Enjoy the thrill of exploring the city, collecting your dream cars, and building your virtual career. 🔥 Key Features: 🚘 Realistic Driving – Experience the thrill of driving like you would in the real world. 💸 Buy and Sell Limited Cars – Collect rare, high-value cars. 👥 Invite Friends = Profit! – Invite your friends to play and earn extra profits. 🏢 City Dealership – Buy and sell cars as you wish. 👷 Fun Jobs – Work, earn money, and enjoy life in the city. 🎶 Music & Dance Boombox – Dance and enjoy your favorite songs with friends. 🎁 Redeem Code – Enter STARTERCODE for extra cash! 🏆 Luxury & Rare Car Collection – From classic to the most expensive. 🏦 Bank Your Money – Safely save your earnings. 💡 Are you ready to become a sultan?

Last updated by the developer 8 Aug 2026, 03:31 UTC.

46
playing (measured 10 Aug 2026, 16:20 UTC)
584,796
lifetime visits
66%
liked (211 👍 / 111 👎)
1,535
favourites (2.6 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2019first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X3 Paycheck
399 R$
X2 Paycheck
249 R$
Luxury Cars
245 R$
Emergency Cars
185 R$
Retro Cars
179 R$
X2 Xp ( Level Booster )
150 R$
Boombox Music
100 R$
Luxury House
79 R$
Custom Color
65 R$
Custom Plate
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Joined · welcome404,879 · 100.0% win
Level Up 10 · progression160,472 · 12.1% win
Level Up 30 · progression37,967 · 1.4% win
Meet The Owner · other5,539 · 0.00% win
Level Up 50 · progression1,297 · 0.80% win
Level Up 70 · progression94 · 0.00% win
Level Up 100 · progression3 · 0.00% win
Event Halloween 2026 · social2 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

576661.514 August 2026 — 57 % liked24 August 2026 — 59 % liked3 September 2026 — 60 % liked13 September 2026 — 61 % liked23 September 2026 — 63 % liked3 October 2026 — 64 % liked13 October 2026 — 65 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:2166+1
13 Oct 2026, 23:2065+1
3 Oct 2026, 23:1964+1
23 Sept 2026, 23:1863+2
13 Sept 2026, 22:0361+1
3 Sept 2026, 21:5060+1
24 Aug 2026, 20:3559+2
14 Aug 2026, 20:3457first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.