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Cut Crops for Brainrots

Cut Crops for Brainrots

A Roblox experience owned by #1 Brainrots.

TycoonENbrainrot memeidle/tycooncollection

Description (written by the developer; not a statement by this register)

Welcome to Cut Crops for Brainrots! 🔥 👍 Like the game and join the group for more updates! How to play: ✂️ Cut through different levels of crops 🧠 Collect rare Brainrots and build your team ⚡ Upgrade your base to unlock for slots 💤 Your Brainrots earn cash OFFLINE!

Last updated by the developer 9 Jun 2026, 16:31 UTC.

0
playing (measured 13 Aug 2026, 23:02 UTC)
2,742
lifetime visits
90%
liked (35 👍 / 4 👎)
24
favourites (8.8 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,756 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9018 August 2026 — 90 % liked28 August 2026 — 90 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 12:5290no change
18 Aug 2026, 12:4690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.