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Escape Sun For Brainrots!

Escape Sun For Brainrots!

A Roblox experience owned by Escape the Sun.

SurvivalENsurvivalbrainrot memerace

Description (written by the developer; not a statement by this register)

☀️ Welcome to Escape The Sun! ☀️ Sprint through dangerous maps, grab Brainrots, and race back to base before the SUN burns you alive! 🔥💀 🏃 Train your SPEED to outrun the sun! 🧠 Steal rare Brainrots from deeper, deadlier zones! 🏠 Bring them home and sell for massive Cash! 🌑 Hide in the shadows when the sun goes BERSERK! ⚡ Rebirth to unlock new maps and stack huge multipliers! 🎁 Open Lucky Blocks, chug Potions, and dominate the leaderboard! The deeper you go, the richer you get — but the sun is ALWAYS watching. 👀☀️ 👍 Don't forget to Like & Favorite for more updates!

Last updated by the developer 14 Jun 2026, 16:40 UTC.

0
playing (measured 20 Aug 2026, 21:22 UTC)
17,110
lifetime visits
35%
liked (18 👍 / 34 👎)
52
favourites (3.0 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
VIP Pass
199 R$
2x Speed Tokens
99 R$
Auto-Rebirth
49 R$
2x Trophies
49 R$
2x Cash
30 R$
2x XP
30 R$
Auto-Collect
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3520 August 2026 — 35 % liked9 October 2026 — 35 % liked20 August 20269 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–36 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 21:2335no change
20 Aug 2026, 21:2235first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.