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Be a Tank for Brainrots

Be a Tank for Brainrots

A Roblox experience owned by Brainrotmaxxing.

TycoonENbrainrotidlememe

Be a Tank for Brainrots is a tycoon experience created on 2026-05-04. The game has recorded 690,647 lifetime visits and 1,392 favorites. Currently, two players are active. The title holds a 56 percent like percentage. Players engage with mechanics involving shape shooting, brainrot rolling, and stat leveling to generate in-game currency.

Description (written by the developer; not a statement by this register)

💥 Welcome to Be a Tank for Brainrots! How to Play: 🍀 Shoot shapes to increase your luck! 🎲 Return to spawn to roll for a brainrot! 💸 Place your brainrot to generate money! 🔥 Level up your stats to earn luck faster! 💪 Unlock new tanks! 👍 Like the game and join the group!

Last updated by the developer 30 May 2026, 00:52 UTC.

2
playing (measured 10 Aug 2026, 14:02 UTC)
690,647
lifetime visits
55%
liked (649 👍 / 526 👎)
1,586
favourites (2.3 per 1k visits)
4 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:025first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
2x Health
499 R$
2x Damage
499 R$
2x Money
399 R$
Collect All
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

555655.514 August 2026 — 56 % liked24 August 2026 — 56 % liked3 September 2026 — 56 % liked13 September 2026 — 55 % liked23 September 2026 — 55 % liked3 October 2026 — 55 % liked13 October 2026 — 55 % liked23 October 2026 — 55 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:4955no change
13 Oct 2026, 21:4855no change
3 Oct 2026, 21:4755no change
23 Sept 2026, 21:4655no change
13 Sept 2026, 20:3755-1
3 Sept 2026, 20:3456no change
24 Aug 2026, 18:3456no change
14 Aug 2026, 18:3356first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.