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Would You Rather: Modifier Tower

Would You Rather: Modifier Tower

A Roblox experience owned by Ariana' Studio.

ObbyENtower climbrandom modifierssocial slap

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Modifier Tower! Choose your gate and change the rules of the game with every jump. Will you become an unstoppable god… or get hit with a massive nerf?.. Every choice grants you a new power: super speed, mega jump, special tools, or chaotic effects that will DESTROY your progress. Reach the top to prove you can handle the chaos and dominate the leaderboard. 🎁 Like the game and join our group to unlock the exclusive SLAP TOOL! Use it to push your friends (or enemies) off the tower! Can you master the modifiers… or will you fall to the bottom?

Last updated by the developer 19 May 2026, 09:32 UTC.

0
playing (measured 10 Aug 2026, 22:02 UTC)
442,212
lifetime visits
62%
liked (213 👍 / 129 👎)
752
favourites (1.7 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
499 R$
Fly carpet
249 R$
OP Coil
129 R$
OP Slap
129 R$
Grapple Hook
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome270,596 · 66.7% win
First Checkpoint · progression190,026 · 33.3% win
You win · progression10,070 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.