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[🐾 1,000 OUTFITS] Egirl Closet

[🐾 1,000 OUTFITS] Egirl Closet

A Roblox experience owned by cannibalized.

RoleplayENavatar customizationfashionsocial

Description (written by the developer; not a statement by this register)

👋 Welcome to Egirl Closet! 📌 Make sure to leave a like and a favorite to help us grow! 💾 All purchases made in-game will be available in your Roblox inventory. 🛍️ Looking for cute Egirl outfits? Join our game! ⭐ Favorite avatars in game, use emotes, and more!

Last updated by the developer 20 Jul 2026, 05:58 UTC.

0
playing (measured 11 Aug 2026, 02:38 UTC)
73,865
lifetime visits
70%
liked (188 👍 / 81 👎)
3,283
favourites (44.4 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:385first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome6,452 · 0.00% win
First Purchase! · other361 · 0.00% win
Spent 100 Robux! · other213 · 0.00% win
Met the Owner · social105 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7015 August 2026 — 70 % liked25 August 2026 — 70 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:4770no change
15 Aug 2026, 14:4770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.