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[ Beta ] Steal Jandel’s seeds !

[ Beta ] Steal Jandel’s seeds !

A Roblox experience owned by P Games Studios.

AdventureENstealthbase-buildingoffline-earnings

Description (written by the developer; not a statement by this register)

Welcome to Steal Jandel’s seeds ! 👋 😡Jandel never gives us good seeds, so we are going to get revenge ! 😡 How to play 🎮: 🏃Get a seed 💨Run away from Jandel 🔨Place it in your base 💵Earn money You literally get seeds offline ! The game is available on: PC💻,Mobile📱,Console🎮 and VR tags: hitman,GAG,Seeds,Fun,Cool,Steal,Robber,Action Enjoy ! 😊——— P Games Studios

Last updated by the developer 22 Jun 2026, 07:53 UTC.

0
playing (measured 12 Aug 2026, 14:15 UTC)
1,610
lifetime visits
67%
liked (4 👍 / 2 👎)
141
favourites (87.6 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Coil
50 R$
Magic Carpet
8 R$
[OP] Ban Hammer
5 R$
2x Luck boost
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome443 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

606763.519 August 2026 — 60 % liked8 September 2026 — 67 % liked19 August 20268 September 2026
2 measurements spanning 20 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 05:4567+7
19 Aug 2026, 04:4660first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.