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[SUMMER EVENT] Spin a Dino Card

[SUMMER EVENT] Spin a Dino Card

A Roblox experience owned by AmberVault.

TycoonENcard collectiondinosaur themeidle earning

[SUMMER EVENT] Spin a Dino Card is a tycoon experience created on 2026-05-05. The game currently has 13 players online. It has accumulated 884,842 lifetime visits, 3,364 favorites, and a 92% like percentage.

Description (written by the developer; not a statement by this register)

🦖 Welcome to Spin a Dino Card! Earn cash offline!! How to Play: Buy a pack from the Shop! Tap to unpack and reveal a random DINOSAUR card! Place them in your plot to earn money! Hatch eggs for incredible pets! Fight the boss to earn exclusive rewards! Codes in the discord! 👍 Like the game and join the group for updates! 💻 Available on Desktop, Mobile, Tablet!

Last updated by the developer 1 Aug 2026, 06:19 UTC.

13
playing (measured 11 Aug 2026, 01:15 UTC)
884,842
lifetime visits
92%
liked (3,352 👍 / 275 👎)
3,925
favourites (4.4 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:1525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Hunter!
249 R$
+500 Slots
119 R$
VIP
75 R$
x20 Egg Luck
69 R$
AutoSkip
59 R$
x3 Hatch
39 R$
+1 Slot
29 R$
+1 Slot
29 R$
+1 Slot
29 R$
+1 Slot
29 R$
x2 Egg Luck
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Park! · welcome66,702 · 100.0% win
First Steps · welcome39,132 · 81.3% win
Reborn · progression33,692 · 56.9% win
Pack Strike · other29,698 · 55.0% win
Master Trader · other9,345 · 16.1% win
Shiny Hunter · collection6,573 · 15.1% win
Malusaurus Slayer · progression3,243 · 3.9% win
The Exclusive One · other236 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3492no change
13 Oct 2026, 19:3392no change
3 Oct 2026, 19:3292no change
23 Sept 2026, 19:3192no change
13 Sept 2026, 18:3892no change
3 Sept 2026, 18:3692no change
24 Aug 2026, 16:3892no change
14 Aug 2026, 16:3792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.