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🚛āđ€āļŠāđ‰āļ™āļ—āļēāļ‡āļ‚āļ­āļ‡āļĢāļ–āļšāļĢāļĢāļ—āļļāļðŸ’Ļ

🚛āđ€āļŠāđ‰āļ™āļ—āļēāļ‡āļ‚āļ­āļ‡āļĢāļ–āļšāļĢāļĢāļ—āļļāļðŸ’Ļ

A Roblox experience owned by PSG EXPRESS!.

SimulatorTHtruck drivingsimulationThai language

Description (written by the developer; not a statement by this register)

ðŸ“Ēāļ­āļąāļžāđ€āļ”āļ—āđ€āļ§āļ­āļĢāđŒāļŠāļąāđˆāļ™ 0.3 ðŸšĻ-āđ€āļžāļ·āđˆāļĄāļĢāļ–āļĄāļē 3āļ„āļąāļ™ āļˆāļĩāļāđ‰āļēāđāļĄāđ‡āļ āđ‚āļāđ‹āđ€āļŠāļ āļ§āļīāļ„āđ€āļ•āļ­āļĢāđŒ āļĒāļđāđ‚āļĢ5 āđ€āļĨāđˆāļ™āđƒāļŦāđ‰āļŠāļ™āļļāļāļ™āļ°āļ„āļĢāļąāļšðŸšĻ🚛 🚛 āđāļĄāļžāđāļ™āļ§āļ‚āļąāļšāļĢāļ–āļšāļĢāļĢāļ—āļļāļ āļĨāļēāļāļ•āļđāđ‰āđ€āļĒāđ‡āļ™ āļŠāļąāļĄāļœāļąāļŠāļ‡āļēāļ™āļ‚āļ™āļŠāđˆāļ‡āđ€āļŠāļĄāļ·āļ­āļ™āļˆāļĢāļīāļ‡ āļ§āļīāđˆāļ‡āļŠāđˆāļ‡āļŠāļīāļ™āļ„āđ‰āļēāļ—āļąāđˆāļ§āđ€āļŠāđ‰āļ™āļ—āļēāļ‡ āļ—āļ”āļŠāļ­āļšāļāļĩāļĄāļ·āļ­āļāļēāļĢāļ‚āļąāļš āļĨāļēāļāļ•āļđāđ‰āđ€āļĒāđ‡āļ™āļšāļĢāļĢāļ—āļļāļāđ€āļ•āđ‡āļĄāļ„āļąāļ™ āļžāļĢāđ‰āļ­āļĄāļšāļĢāļĢāļĒāļēāļāļēāļĻāđāļĨāļ°āļĢāļēāļĒāļĨāļ°āđ€āļ­āļĩāļĒāļ”āļ—āļĩāđˆāļŠāļĄāļˆāļĢāļīāļ‡ āđ€āļŦāļĄāļēāļ°āļŠāļģāļŦāļĢāļąāļšāļŠāļēāļĒāļĢāļ–āļšāļĢāļĢāļ—āļļāļāļ•āļąāļ§āļˆāļĢāļīāļ‡! ðŸŦŊāļĄāļĩāļ­āļ°āđ„āļĢāļœāļīāļ”āļ›āļāļ•āļīāđƒāļ™āđ€āļāļĄāļŠāļēāļĄāļēāļĢāļ–āđāļˆāđ‰āļ‡āđƒāļ™āļ”āļīāļŠāļ‚āļ­āļ‡āđ€āļāļĄāđ„āļ”āđ‰āđ€āļĨāļĒ ðŸ”Ĩāļāļēāļāļāļ”āđ€āļ›āđ‡āļ™āļāļģāļĨāļąāļ‡āđƒāļˆāđƒāļŦāđ‰āļžāļ§āļāļ”āđ‰āļ§āļĒ #āđ€āļŠāđ‰āļ™āļ—āļēāļ‡āļ§āļĩāļ–āļĩāļĢāļ–āļšāļĢāļĢāļ—āļļāļ #āļĢāļ–āļšāļĢāļĢāļ—āļļāļāļŦāļąāļ§āļĨāļēāļ ðŸšĻāļ›āļīāļ”āļĢāļ°āļšāļš = āļ­āļąāļ›āđ€āļ”āļ• āļĢāļĩāđ€āļ‹āđ‡āļ•āđāļĄāļž-āđ€āļ‹āļīāļĢāđŒāļŸāđ€āļ§āļ­āļĢāđŒ = āļ­āļąāļžāđ€āļ”āļ—ðŸšĻ

Last updated by the developer 24 Jul 2026, 05:44 UTC.

6
playing (measured 11 Aug 2026, 18:04 UTC)
156,937
lifetime visits
91%
liked (67 👍 / 7 👎)
513
favourites (3.3 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

āļŠāļ™āļąāļšāļŠāļ™āļļāļ™ āđ€āļžāļ·āđˆāļ­āđ€āļ›āđ‡āļ™āļāļģāļĨāļąāļ‡āđƒāļˆāđƒāļ™āļāļēāļĢāļ—āļģāđāļĄāļž
360 R$
āļ‚āļ­āļ•āļąāļ‡āļŦāļ™āđˆāļ­āļĒāļ§āļąāļĒāļĢāđˆāļļāļ™!
100 R$
āļ‚āļ­āļ•āļąāļ‡āļŦāļ™āđˆāļ­āļĒāļ§āļąāļĒāļĢāđˆāļļāļ™! x2
50 R$
āļŠāļ™āļąāļšāļŠāļ™āļļāļ™āļāļģāļĨāļąāļ‡āđƒāļˆāđƒāļ™āļāļēāļĢāļ—āļģāđāļĄāļžāļ„āļąāļš(1)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89919015 August 2026 — 91 % liked25 August 2026 — 89 % liked4 September 2026 — 91 % liked14 September 2026 — 90 % liked4 October 2026 — 91 % liked14 October 2026 — 91 % liked24 October 2026 — 91 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:2091no change
14 Oct 2026, 11:1991no change
4 Oct 2026, 11:1991+1
14 Sept 2026, 08:3690-1
4 Sept 2026, 08:3491+2
25 Aug 2026, 07:0889-2
15 Aug 2026, 07:0791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.