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SIREN HEAD: SURVIVAL [Alpha]

SIREN HEAD: SURVIVAL [Alpha]

A Roblox experience owned by SomeCreations.

HorrorENhorrorsurvivaltrevor henderson

Description (written by the developer; not a statement by this register)

- PRE - ALPHA VERSION: Some bugs could appear in the game. Survive a 40-foot-tall humanoid creature with a heavily emaciated, near-skeletal frame covered in dried, mummified flesh the color of rusty metal in a dark forest. Collect scrap, earn coins, unlock gear, and hide before it's too late. You are not alone. Siren Head and other unknown forest entities will hunt anyone who dares to stay too long. Work together, explore carefully, and survive the night while uncovering the secrets hidden within the forest. Can you reach the top leaderboard? Controls: - Shift - Sprint - Ctrl - Unlock Mouse - Click Scraps Metals to collect them! All characters creatively belong to Trevor Henderson.

Last updated by the developer 21 Aug 2026, 18:25 UTC.

0
playing (measured 23 Aug 2026, 18:34 UTC)
640
lifetime visits
100%
liked (4 👍 / 0 👎)
5
favourites (7.8 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 18:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[LIMITED OFFER] V.I.P.
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome322 · 100.0% win
Beginner · progression132 · 0.00% win
Survivor · progression13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.