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Squid Simulation [UPDATE SOON]

Squid Simulation [UPDATE SOON]

A Roblox experience owned by Gyeonggi Works.

MinigamesENSquid Game IPMini GamesSurvival

Description (written by the developer; not a statement by this register)

Squid Simulation 🦑 Squid Simulation simulates Squid Game 1:1 using NPCs and you can also play in the games. NPCs have been removed for now but will return in a future update. Games: The Dormitory 🛏️ (COMING SOON) Red Light, Green Light 🚦 Mingle 🐎 Shutdown = Update 🔔 Credits: @ImMrBloxYT (Builder, Scripter, UI Maker) @BloxerDude_350560100 (Game Audio) @treloso1568 (Game Audio/RLGL Walls Textures) @Netflix (Original Inspiration) ❗️WORKING PROGRESS - THE GAME IS UNFINISHED AND YOU WILL EXPERIENCE GLITCHES AND UNFINISHED CONTENT Tags: Squid Game, RLGL, Survival, Season 1/2/3, Realistic, NPC, Squid, Game, Roblox, Everything, NPCs, Squid Game, Mini Games

Last updated by the developer 11 Aug 2026, 09:47 UTC.

0
playing (measured 13 Aug 2026, 02:20 UTC)
3,858
lifetime visits
75%
liked (39 👍 / 13 👎)
163
favourites (42.2 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 3
1,000 R$
Donation 2
500 R$
Donation 1
250 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

757876.518 August 2026 — 77 % liked28 August 2026 — 76 % liked7 October 2026 — 78 % liked17 October 2026 — 75 % liked18 August 202617 October 2026
4 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 08:3675-3
7 Oct 2026, 08:3578+2
28 Aug 2026, 04:2176-1
18 Aug 2026, 04:2077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.