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Pet Merge Simulator [UPDATE]

Pet Merge Simulator [UPDATE]

A Roblox experience owned by UnoriginalGames.

SimulatorENpet collectionmerge mechanicsimulator

Pet Merge Simulator [UPDATE] is a simulator experience created on 2026-05-06. It currently has 1 player and 530,823 lifetime visits. The game holds an 81% like percentage and 862 favorites.

Description (written by the developer; not a statement by this register)

Update Changes: Disco event starts every 30 minutes, Added Playtime Rewards, Fixed larger pets not merging, and other bug fixes! HOW TO PLAY: 🐾Merge pets to get more Cash! ⚡Purchase Upgrades to speed up your Merging! 💰Complete Obbies for Cash Multipliers! 🔄 Get Rebirths to help along your journey! 🏆 Work your way to the leaderboards to become a Merging Champion!

Last updated by the developer 9 Jun 2026, 03:09 UTC.

1
playing (measured 12 Aug 2026, 02:00 UTC)
530,823
lifetime visits
33%
liked (65 👍 / 135 👎)
871
favourites (1.6 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Spawn Tier
649 R$
x2 Spawn Speed
349 R$
x2 Cash
349 R$
x2 Gems
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

33815714 August 2026 — 81 % liked24 August 2026 — 80 % liked3 September 2026 — 78 % liked13 September 2026 — 78 % liked24 September 2026 — 78 % liked4 October 2026 — 77 % liked14 October 2026 — 77 % liked24 October 2026 — 33 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -48. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:1733-44
14 Oct 2026, 00:1677no change
4 Oct 2026, 00:1577-1
24 Sept 2026, 00:0878no change
13 Sept 2026, 22:4978no change
3 Sept 2026, 22:3778-2
24 Aug 2026, 20:4580-1
14 Aug 2026, 20:3781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.