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Anime Guess Who

Anime Guess Who

A Roblox experience owned by L3vi Studio's.

PuzzleENguessing gameanimemultiplayer

Description (written by the developer; not a statement by this register)

Can you figure out your opponent's character before they figure out yours? 🌀 Naruto 🏴‍☠️ One Piece 🐉 Dragon Ball Ask smart questions, narrow down the board, and outplay your friends! Inspired by Guess Who

Last updated by the developer 1 Aug 2026, 13:28 UTC.

0
playing (measured 11 Aug 2026, 13:53 UTC)
18,921
lifetime visits
57%
liked (13 👍 / 10 👎)
113
favourites (6.0 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
199 R$
Dragon Ball Pack
79 R$
Naruto Pack
79 R$
One Piece Pack
79 R$
2x Coins
39 R$
Friendship Effect
19 R$
Starter Pack
19 R$
2x Streak
19 R$
2x Wins
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome16,631 · 100.0% win
First Win · progression1,662 · 100.0% win
Truth Teller · other67 · 0.00% win
Spender · other42 · 8.7% win
Collector · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

57595816 August 2026 — 59 % liked26 August 2026 — 57 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:4657-2
16 Aug 2026, 14:4559first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.