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+1 Jump Slime Escape!

+1 Jump Slime Escape!

A Roblox experience owned by Chicken Royale Pringles Studios.

ObbyENjumpingslimeobstacle

Description (written by the developer; not a statement by this register)

🧪 Welcome to +1 Jump Slime Escape 🧪 🐸 DOUBLE JUMP your way through challenging obstacles. 🏆 Beat levels and earn Wins as you go higher and farther. 🫟 Unlock powerful SLIMES for more Jumps. 🔥 Master your timing and become the ULTIMATE SLIME CHAMPION. 👍 LIKE the game and join the GROUP for SPECIAL REWARDS 🎁

Last updated by the developer 28 Jul 2026, 12:05 UTC.

1
playing (measured 11 Aug 2026, 00:31 UTC)
343,222
lifetime visits
93%
liked (423 👍 / 31 👎)
24,272
favourites (70.7 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Trampoline 50x
299 R$
Wizard Slime
199 R$
Galaxy Trail OP!!!
199 R$
Trampoline 25x
199 R$
ERROR 404 SLIME
199 R$
Jump 128x
149 R$
Rainbow Trail [OP!]
99 R$
ANGEL SLIME
99 R$
Trampoline 9x
99 R$
Red Trail!
59 R$
Trampoline 3x
59 R$
Yellow Trail!
39 R$
DoubleWins
35 R$
Blue Trail!
19 R$
Green Trail!
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1 SLIME JUMP ESCAPE · progression208,039 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked4 September 2026 — 93 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:1793no change
25 Aug 2026, 00:1893no change
15 Aug 2026, 00:0493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.