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God RNG (early access)

God RNG (early access)

A Roblox experience owned by God RNG.

Description (written by the developer; not a statement by this register)

hi! the game is currently in early access so expect frequent updates and rebalancing!. don't forget to let us know how we can make the game better! 🎲 Roll for Gods! ✨ Roll for rare and powerful Gods! 🍀 Get luckier and find secret Gods! 👥 Play with friends for extra luck! 👍 Like the game and join the group for +1 Luck! 🔔 Follow the game for updates and codes!

Last updated by the developer 13 Aug 2026, 10:33 UTC.

3
playing (measured 16 Aug 2026, 19:21 UTC)
24,404
lifetime visits
67%
liked (147 👍 / 74 👎)
242
favourites (9.9 per 1k visits)
6 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 19:213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
Fast Roll
300 R$
Auto Collect
299 R$
+1 Equip
299 R$
Cloud Mount
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

O · other15,889 · 100.0% win
D · other15,889 · 100.0% win
R · other15,887 · 100.0% win
G · other15,886 · 100.0% win
N · other15,885 · 100.0% win
G · other15,883 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646765.516 August 2026 — 64 % liked26 August 2026 — 67 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:2167+3
16 Aug 2026, 19:2164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.