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Kick A Lucky Block For Squishy Dumplings

Kick A Lucky Block For Squishy Dumplings

A Roblox experience owned by Made 2 Play.

TycoonENlucky blocktycoonsurvival

Description (written by the developer; not a statement by this register)

Kick a Lucky Block For Squishys! 😎 🍀 Kick the lucky block & Roll a Squishy 🌊 Survive the tsunami that you've triggered! 👷 Place the collected Squishy on your plot to earn money! 💪 Buy weights and train your legs to kick further! 🤩 Thank you for playing! Like and favorite if you enjoy the game !

Last updated by the developer 5 Jul 2026, 16:21 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
66,357
lifetime visits
66%
liked (21 👍 / 11 👎)
282
favourites (4.2 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
124 R$
Pro Pack!
49 R$
Starter Pack!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome37,544 · 100.0% win
Tutorial Completed! · progression9,031 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656665.515 August 2026 — 65 % liked4 October 2026 — 66 % liked15 August 20264 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 20:2266+1
15 Aug 2026, 15:0665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.