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[NEW] MOUNT LUMUT

[NEW] MOUNT LUMUT

A Roblox experience owned by WESTSIDE's Community.

AdventureENnatureobstacle coursesimulation

[NEW] MOUNT LUMUT is an adventure experience created on 2026-05-07. It currently has 13 players, 799,460 lifetime visits, a 93% like percentage, and 40,206 favorites.

Description (written by the developer; not a statement by this register)

Discover the adventurous side of Mount Lumut! 🗺️ Key Features: 🌿 Navigate misty volcanic forests filled with exotic plants ⛰️ Reach the 1.116-meter peak of Mount Lumut while dodging obstacles ⚒️ Features : 👕 Hiking Clothes ❤️ Carry Friend 🌙 Night Mode 🌧️ Rain Mode 🤳🏻 Camera 0.5 👟 Run 👑 VIP Pass 🕳️ Shadow On / Off ⚠️ Notes: 🔥 Face many obstacles and tricky terrain — stay alert! 🚫 No horror — all fun, nature, and adventure Do you have what it takes to overcome Mount Lumut's wildest trails? Get ready for an obstacle-filled mountain adventure — only on Roblox!

Last updated by the developer 10 Aug 2026, 01:36 UTC.

13
playing (measured 10 Aug 2026, 14:53 UTC)
799,460
lifetime visits
93%
liked (1,608 👍 / 116 👎)
40,639
favourites (50.8 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP + All Gamepass
79 R$
Faster Run
29 R$
Boombox Radio
19 R$
Rain Effect
19 R$
Guitar & Flora
10 R$
Holdable Camera
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome498,489 · 100.0% win
Summit! · progression199,283 · 70.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:2293no change
14 Aug 2026, 17:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.