🇺🇸 HighSchool RP 🔊 - English
A Roblox experience owned by Original's VC.
RoleplayENschool lifevoice chatmulti-role
🇺🇸 HighSchool RP 🔊 - English (2026) is a roleplay game on Roblox, measured at over 8.4 million lifetime visits. It records 424 playing now, a like rating of 76%, 40,891 favourites.
Description (written by the developer; not a statement by this register)
🏫 Discover HighSchool RP and create your own path inside a huge, living school! 👨🏫 Create your own classes and enjoy teaching other students. 🍳 Cook in an ultra-immersive system, prepare every ingredient, and serve your creations. 🛡️ Become a supervisor, enforce the rules, and work with the staff using your walkie-talkie. 🎤 Take the role of the Headmaster, organize classes, make announcements for everyone, and climb the ranks in the school. 🏀 Enjoy realistic basketball, tennis, and football courts to have fun with friends or show your skills. 📏 Become a hard-working student, show your athletic talent… or choose to be completely rebellious and stand out in school. 🔎 Explore classrooms, discover secret areas, and live an adventure full of surprises. ✨ Join HighSchool RP and dive into a fun, interactive school experience packed with activities and surprises, made for players in the United States! #schoolrp #highschool #roleplay #voicechat #school
Last updated by the developer 27 Oct 2026, 03:06 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Oct 2026, 06:50 | 95 | -10 |
| 27 Oct 2026, 05:50 | 105 | -23 |
| 27 Oct 2026, 04:50 | 128 | -28 |
| 27 Oct 2026, 03:50 | 156 | +17 |
| 27 Oct 2026, 02:50 | 139 | -56 |
| 27 Oct 2026, 01:50 | 195 | -7 |
| 27 Oct 2026, 00:50 | 202 | +15 |
| 26 Oct 2026, 23:50 | 187 | +4 |
| 26 Oct 2026, 22:50 | 183 | -25 |
| 26 Oct 2026, 21:50 | 208 | -50 |
| 26 Oct 2026, 20:50 | 258 | +9 |
| 26 Oct 2026, 19:50 | 249 | +40 |
| 26 Oct 2026, 18:50 | 209 | +4 |
| 26 Oct 2026, 17:50 | 205 | -13 |
| 26 Oct 2026, 16:50 | 218 | +21 |
| 26 Oct 2026, 15:50 | 197 | +1 |
| 26 Oct 2026, 14:50 | 196 | +11 |
| 26 Oct 2026, 13:50 | 185 | +39 |
| 26 Oct 2026, 12:50 | 146 | +14 |
| 26 Oct 2026, 11:50 | 132 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Nov 2026, 00:54 | 76 | no change |
| 27 Oct 2026, 06:50 | 76 | no change |
| 27 Oct 2026, 05:50 | 76 | no change |
| 27 Oct 2026, 04:50 | 76 | no change |
| 27 Oct 2026, 03:50 | 76 | no change |
| 27 Oct 2026, 02:50 | 76 | no change |
| 27 Oct 2026, 01:50 | 76 | no change |
| 27 Oct 2026, 00:50 | 76 | no change |
| 26 Oct 2026, 23:50 | 76 | no change |
| 26 Oct 2026, 22:50 | 76 | no change |
| 26 Oct 2026, 21:50 | 76 | no change |
| 26 Oct 2026, 20:50 | 76 | no change |
| 26 Oct 2026, 19:50 | 76 | no change |
| 26 Oct 2026, 18:50 | 76 | no change |
| 26 Oct 2026, 17:50 | 76 | no change |
| 26 Oct 2026, 16:50 | 76 | no change |
| 26 Oct 2026, 15:50 | 76 | no change |
| 26 Oct 2026, 14:50 | 76 | no change |
| 26 Oct 2026, 13:50 | 76 | no change |
| 26 Oct 2026, 12:50 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.