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🇺🇸 HighSchool RP 🔊 - English

🇺🇸 HighSchool RP 🔊 - English

A Roblox experience owned by Original's VC.

RoleplayENschool lifevoice chatmulti-role

🇺🇸 HighSchool RP 🔊 - English is a roleplay experience created on 2026-05-07. It records 1,146 concurrent players and 5,958,989 lifetime visits. The title holds 28,846 favorites and maintains a 75% like percentage. The game features mechanics for teaching, cooking, and sports within a school setting.

Description (written by the developer; not a statement by this register)

🏫 Discover HighSchool RP and create your own path inside a huge, living school! 👨‍🏫 Create your own classes and enjoy teaching other students. 🍳 Cook in an ultra-immersive system, prepare every ingredient, and serve your creations. 🛡️ Become a supervisor, enforce the rules, and work with the staff using your walkie-talkie. 🎤 Take the role of the Headmaster, organize classes, make announcements for everyone, and climb the ranks in the school. 🏀 Enjoy realistic basketball, tennis, and football courts to have fun with friends or show your skills. 📏 Become a hard-working student, show your athletic talent… or choose to be completely rebellious and stand out in school. 🔎 Explore classrooms, discover secret areas, and live an adventure full of surprises. ✨ Join HighSchool RP and dive into a fun, interactive school experience packed with activities and surprises, made for players in the United States! #schoolrp #highschool #roleplay #voicechat #school

Last updated by the developer 15 Aug 2026, 06:35 UTC.

725
playing (measured 3 Sept 2026, 22:50 UTC)
7,029,610
lifetime visits
77%
liked (7,334 👍 / 2,209 👎)
36,059
favourites (5.1 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3601,34285172510 August 20263 September 2026
313 measurements spanning 24 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 213–1,489 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 313
Measured (UTC)PlayersChange
3 Sept 2026, 22:50725-16
3 Sept 2026, 21:50741-5
3 Sept 2026, 20:50746-53
3 Sept 2026, 19:50799+12
3 Sept 2026, 18:50787+1
3 Sept 2026, 17:50786+45
3 Sept 2026, 16:50741-10
3 Sept 2026, 15:50751+18
3 Sept 2026, 14:50733+27
3 Sept 2026, 13:50706+66
3 Sept 2026, 12:50640-208
3 Sept 2026, 11:50848+60
3 Sept 2026, 07:50788-16
3 Sept 2026, 06:50804+224
3 Sept 2026, 05:50580-293
3 Sept 2026, 04:50873-8
3 Sept 2026, 03:50881-63
3 Sept 2026, 02:50944-18
3 Sept 2026, 01:50962-54
3 Sept 2026, 00:501,016first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome2,176,387 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

758278.57714 August 20263 September 2026
313 measurements spanning 21 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 313
Measured (UTC)% likedChange
3 Sept 2026, 22:5077no change
3 Sept 2026, 21:5077no change
3 Sept 2026, 20:5077no change
3 Sept 2026, 19:5077no change
3 Sept 2026, 18:5077no change
3 Sept 2026, 17:5077no change
3 Sept 2026, 16:5077no change
3 Sept 2026, 15:5077no change
3 Sept 2026, 14:5077no change
3 Sept 2026, 13:5077no change
3 Sept 2026, 12:5077no change
3 Sept 2026, 11:5077no change
3 Sept 2026, 07:5077no change
3 Sept 2026, 06:5077no change
3 Sept 2026, 05:5077no change
3 Sept 2026, 04:5077no change
3 Sept 2026, 03:5077no change
3 Sept 2026, 02:5077no change
3 Sept 2026, 01:5077no change
3 Sept 2026, 00:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.