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Fluffy Hunger [ALPHA]

Fluffy Hunger [ALPHA]

A Roblox experience owned by Evil Blocks Studio.

TycoonENtycoonsurvivalfeeding mechanic

Description (written by the developer; not a statement by this register)

🥕 Feed Fluffy Before It's Too Late... 🐰 FEED FLUFFY 🐰 Collect carrots, grow your tycoon, and feed Fluffy more than anyone else! Start with a small house in the forest. Earn carrots to upgrade your base, build defenses, and buy survival items. Use carrots to improve your tycoon or feed Fluffy. Every night Fluffy gets stronger, faster, and more dangerous. Feed him enough carrots and survive as long as you can. 🥕 Collect carrots 🏠 Upgrade your base 🛠️ Buy survival items 🌙 Survive the nights 🏆 Compete with other players 🐰 Don't let Fluffy go hungry 📢 ALPHA RELEASE ✅ Tycoon system ✅ Night system ✅ Upgrades & items ✅ Leaderboards ⚠️ More updates coming soon! 👥 Join our group: https://www.roblox.com/share/g/531455201 ⭐ Like & Favorite the game!

Last updated by the developer 30 Jul 2026, 19:14 UTC.

0
playing (measured 26 Aug 2026, 14:15 UTC)
382
lifetime visits
73%
liked (8 👍 / 3 👎)
5
favourites (13.1 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Trap
200 R$
Tracker
150 R$
Clock
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survived 1 night · progression9 · 0.00% win
Fed The Bunny · other5 · 0.00% win
Survived 5 nights · progression3 · 0.00% win
Survived 10 nights · progression3 · 0.00% win
Owner of all Gamepasses · other1 · 0.00% win
Built a tycoon · progression0 · 0.00% win
Thank you for the donation · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.