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Funnel Obby

Funnel Obby

A Roblox experience owned by GRez Development.

ObbyENparkourvertical climbingbiomes

Funnel Obby is an obby experience created on 2026-05-07. It has accumulated 3,246,300 lifetime visits and 14,283 favorites. Currently, 41 users are playing. The game holds a 77% like percentage. The description highlights upward parkour challenges through giant mega-rings and various biomes.

Description (written by the developer; not a statement by this register)

🌀 Can you escape the FUNNEL OBBY? 🌀 The ultimate upward parkour challenge! 🏃‍♂️✨ Start at the center and jump, climb, and dodge your way up through the giant mega-rings! 🔥 Epic biomes on every level! 🧩 Tricky jumps and fun obstacles! 🎉 Reach the very top to claim your victory and unlock cool rewards! There is nowhere to go but UP! Prove your parkour skills and conquer the funnel! 😎👆 💖 Don't forget to Like and Favorite to support the game!

Last updated by the developer 30 Jul 2026, 17:19 UTC.

41
playing (measured 10 Aug 2026, 17:19 UTC)
3,246,300
lifetime visits
77%
liked (3,697 👍 / 1,106 👎)
14,544
favourites (4.5 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1993first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
45 R$
Slap
30 R$
Speed Coil
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Funnel Obby! · welcome2,222,629 · 100.0% win
Completed Funnel Obby! · progression326,633 · 37.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:2177no change
14 Aug 2026, 05:2077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.