Funnel Obby
A Roblox experience owned by GRez Development.
ObbyENparkourvertical climbingbiomes
Funnel Obby is an obby experience created on 2026-05-07. It has accumulated 3,246,300 lifetime visits and 14,283 favorites. Currently, 41 users are playing. The game holds a 77% like percentage. The description highlights upward parkour challenges through giant mega-rings and various biomes.
Description (written by the developer; not a statement by this register)
🌀 Can you escape the FUNNEL OBBY? 🌀 The ultimate upward parkour challenge! 🏃♂️✨ Start at the center and jump, climb, and dodge your way up through the giant mega-rings! 🔥 Epic biomes on every level! 🧩 Tricky jumps and fun obstacles! 🎉 Reach the very top to claim your victory and unlock cool rewards! There is nowhere to go but UP! Prove your parkour skills and conquer the funnel! 😎👆 💖 Don't forget to Like and Favorite to support the game!
Last updated by the developer 30 Jul 2026, 17:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:19 | 93 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:21 | 77 | no change |
| 14 Aug 2026, 05:20 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.