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[🔫] Spin a Gun

[🔫] Spin a Gun

A Roblox experience owned by Dayroom Studios.

SimulatorENgachacollectionidle-income

[🔫] Spin a Gun is a simulator experience created on 2026-05-07. It has recorded 1,702,319 lifetime visits and currently has 86 players. The title holds a 96% like percentage and 6,024 favorites.

Description (written by the developer; not a statement by this register)

Open cases. Collect rare guns. Become rich! 🔫 📦 Buy a case from the shop! ✨ Open up your case! 🔫 Place your guns in a slot to earn income! 💰 Buy rare cases, spin rare guns, and fill your index! 🏆 Can you build the rarest gun collection? 🎮 Playable on Desktop, Mobile, Tablet, and Console! 👍 Join the community for codes, updates, and more!

Last updated by the developer 7 Aug 2026, 18:04 UTC.

86
playing (measured 10 Aug 2026, 17:34 UTC)
1,702,319
lifetime visits
96%
liked (15,590 👍 / 699 👎)
7,817
favourites (4.6 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:34217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money
399 R$
VIP
299 R$
No Wall Reset
249 R$
Mutation Luck!
199 R$
Auto Skip
99 R$
Auto Equip Best
69 R$
Auto Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:4896no change
13 Oct 2026, 13:4796no change
3 Oct 2026, 13:4796no change
23 Sept 2026, 13:4696no change
13 Sept 2026, 13:3496no change
3 Sept 2026, 13:3296no change
24 Aug 2026, 11:3096no change
14 Aug 2026, 11:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.