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Da Crib🌸 [RP]

Da Crib🌸 [RP]

A Roblox experience owned by Da Crib Kingz.

Last updated by the developer 11 Aug 2026, 14:47 UTC.

4
playing (measured 13 Aug 2026, 00:19 UTC)
137,232
lifetime visits
79%
liked (119 👍 / 31 👎)
252
favourites (1.8 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:1921first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supercmds role
3,000 R$
DJ
2,500 R$
Extra cmds role
2,000 R$
DJ
799 R$
2x kills
699 R$
Teleport swap
500 R$
Gravity flip
399 R$
Fake lag
350 R$
Extra Cmd
300 R$
Freeze ray
250 R$
VIP
249 R$
Less Throw Cooldown
200 R$
VIP
199 R$
Screen flip
100 R$
Crib plus
50 R$
STAGE ACCESS
50 R$
Vip Pass
40 R$
FLAIR
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

78807915 August 2026 — 80 % liked25 August 2026 — 79 % liked4 September 2026 — 78 % liked14 September 2026 — 78 % liked24 September 2026 — 80 % liked4 October 2026 — 79 % liked15 August 20264 October 2026
6 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 12:3779-1
24 Sept 2026, 12:3680+2
14 Sept 2026, 09:4978no change
4 Sept 2026, 09:4778-1
25 Aug 2026, 08:3379-1
15 Aug 2026, 08:3280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.