Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Trees Hate You🎄 END UPDATE!

Trees Hate You🎄 END UPDATE!

A Roblox experience owned by All Quiz.

HorrorENhorrorrage gamesurvival

Description (written by the developer; not a statement by this register)

You are trapped in a strange forest where nature has come alive… Trees attack, roots grab your legs, bushes hide dangerous traps, and every step could be your last. Run, dodge, survive, and don’t trust anything around you. Even the most peaceful forest can become your enemy. 🌲 Dangerous living forest 🌳 Attacking trees 🍄 Strange mushrooms ⚠️ Survival and unexpected dangers Can you escape before the forest gets you? Never trust the forest. Tags: Trees, Trees Hate You, Forest, Survival, Hard, Challenge, Hardcore, Difficulty, Troll, Classic, Trolling, Tree, Impossible, Rage Game, Fun, Wood, Nature, Rage Quit.

Last updated by the developer 5 Jun 2026, 22:44 UTC.

0
playing (measured 10 Aug 2026, 16:03 UTC)
13,152
lifetime visits
58%
liked (25 👍 / 18 👎)
48
favourites (3.6 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Hand
79 R$
Golden Axe
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 1 Complete · progression6,023 · 100.0% win
Ten Deaths · progression3,405 · 44.4% win
Level 2 Complete · progression1,343 · 0.00% win
Level 3 Complete · progression933 · 0.00% win
The End · progression212 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

575857.516 August 2026 — 57 % liked26 August 2026 — 58 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:5258+1
16 Aug 2026, 19:5157first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.