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MOG MY AVATAR [🗿]

MOG MY AVATAR [🗿]

A Roblox experience owned by Golden Bat Games.

Social & hangoutENavatar competitionmeme culturecompetitive ranking

Description (written by the developer; not a statement by this register)

MOG MY AVATAR is the ultimate Roblox avatar showdown. Get matched against random players and let advanced algorithms decide who mogs. Win ranked battles, climb the global leaderboard, earn exclusive badges, and prove your avatar belongs among the elite. From Bacon Hair to Terrachad, every match is a test of drip, aura, and pure facial dominance. Customize your avatar, queue for competitive matches, complete daily missions, and rise through the ranks to become the #1 mogger on Roblox. 💎 MOGSCAN judges every matchup 🏆 Ranked ELO system 🔥 Daily missions and rewards 👑 Global leaderboards 📈 Track your average LooksScore Do you have what it takes to become True Adam? mog, mogging, avatar, rate my avatar, AI, ranked, elo, drip, looksmaxxing, glow up, bacon, noob, chad, terrachad, fashion, competitive, leaderboard, versus, VC, social, mogged, fashion, meme, OMOGGLE, BRAINROT, SKIN BATTLE, AVATAR BATTLE

Last updated by the developer 10 May 2026, 14:25 UTC.

0
playing (measured 19 Aug 2026, 07:30 UTC)
36,158
lifetime visits
31%
liked (28 👍 / 63 👎)
74
favourites (2.0 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 07:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOG+
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Becoming a Mogger · other21,513 · 100.0% win
MOGGED · other13,537 · 100.0% win
BRUTAL MOG · other7,420 · 86.4% win
Rising Chad · progression5,015 · 54.6% win
Ascension · progression63 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

313231.519 August 2026 — 32 % liked29 August 2026 — 31 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–32 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 07:3131-1
19 Aug 2026, 07:3132first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.