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[X25 NEW FREE AVA+TITLE] HZL OBSTACLE

[X25 NEW FREE AVA+TITLE] HZL OBSTACLE

A Roblox experience owned by HZL COMMUNITY.

ObbyIDobstacle courseparkouraesthetic

Description (written by the developer; not a statement by this register)

🏔️ OBSTACLE HZL🏔️ Selamat datang di Obstacle Hzl Rintangan Medium - Hard Kenapa kamu harus main? 🚩 25 Checkpoints: Tantangan yang pas, tidak terlalu singkat dan tidak membosankan! 💾 Auto-Save: Progress kamu tersimpan otomatis di setiap Checkpoint. ✨ FITUR SPESIAL ✨ 👕 FREE AVATAR: Cek in-game shop atau area khusus untuk mencoba berbagai item keren secara GRATIS! Ubah gayamu sesukamu! 📸 FREE CAM: Gunakan fitur kamera bebas untuk mengambil screenshot estetik atau memantau jalur rintangan dari langit! (Tekan Shift+P) Bantu kami berkembang! 👍 Like jika kamu suka tantangannya! ⭐ Favorite agar mudah menemukan map ini lagi! 👤 Invite temanmu untuk balapan sampai ke puncak! #Obby #Parkour #Adventure #ObstacleHzl #Obstacle #Climb #Hard #Fun #FreeAvatar #FreeCam #Aesthetic

Last updated by the developer 7 Aug 2026, 20:30 UTC.

0
playing (measured 11 Aug 2026, 04:37 UTC)
5,131
lifetime visits
80%
liked (39 👍 / 10 👎)
17
favourites (3.3 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tools 1
25 R$
VIP
15 R$
TOOLS2
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

798079.517 August 2026 — 79 % liked27 August 2026 — 80 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:2080+1
17 Aug 2026, 22:1879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.