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Racket a Lucky Block

Racket a Lucky Block

A Roblox experience owned by silly guy alert.

SimulatorENlucky blockclickerbrainrot

Racket a Lucky Block is a simulator experience created on 2026-05-08. The game has recorded 971,370 lifetime visits and currently has 13 players online. It holds 1,487 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

Racket a Lucky block! 😎 🎾 Racket the lucky block & Roll a brainrot 😡 Survive the Characters that you've Reached 💵 Place the collected brainrot on your plot to earn money! 💪 Buy weights and train your hands to swing further! 🤩 Thank you for playing! Like and favorite if you enjoy the game !

Last updated by the developer 6 Jun 2026, 14:05 UTC.

13
playing (measured 10 Aug 2026, 14:48 UTC)
971,370
lifetime visits
94%
liked (818 👍 / 55 👎)
1,609
favourites (1.7 per 1k visits)
8 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4814first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Speed Coil (PERMANENT)
149 R$
2x Money
99 R$
Auto Collect
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:4994no change
13 Oct 2026, 18:4894no change
3 Oct 2026, 18:4794no change
23 Sept 2026, 18:3894no change
13 Sept 2026, 18:0094no change
3 Sept 2026, 17:5294no change
24 Aug 2026, 15:5294no change
14 Aug 2026, 15:5294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.